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GUILayout.RepeatButton will get triggered when resizing the window
Steps to reproduce : - import the project attached- go to Window > TestWindow2- move the window around or resize it and notice th... Read more
[Anim] Typo in Animator Component
a typo was introduced in the Animator component...we now see "Culling Mode" 2 times in the component, instead of... Update ModeCulli... Read more
[ContextMenu] Screen.width and Screen.height return inspector window dim...
Reproduction steps:1. Open the attached project2. Open the available scene3. Enable 'LogInUpdate' in the 'Test' gameobject4. Play sc... Read more
GetKey returns false when checking for multiple keys held down when new ...
Steps to reproduce:1. Open attached project "getkey.zip"2. Open "GetKey bug" scene3. Run the project4. Hold "A" and "S" keys down5. ... Read more
CPU usage spikes spikes when project running in background
1. Download my attached project(782960 repro)2. Build for Windows.3. Launch the task manager and open the performance tab.4. Run the... Read more
[Shuriken] GetTriggerParticles returns incorrect value for first few fra...
Steps to reproduce: 1. Download and import attached project. (In the edit: Trigger.zip)2. Open scene: main3. Press play.4. Inspect t... Read more
Vehicle Root begins shaking at high velocities
How to reproduce: 1. Open attached project2. Open scene Scenes/test plane and primitives.unity3. Play the scene4. Use the WSAD keys ... Read more
Vehicle Collider can become stuck in geometry when hitting another colli...
How to reproduce: 1. Open attached project2. Open scene Scenes/test plane and primitives.unity3. Play the scene4. Use the WSAD keys ... Read more
Vehicle root still rotates on a locked axis
How to reproduce: 1. Open attached project2. Open scene Scenes/test plane and primitives.unity3. Select the FWD Vehicle gameobject a... Read more
[Wheel] A rigidbody with a high mass is not properly affected by suspens...
How to reproduce: 1. Open attached project2. Open scene Scenes/test plane and primitives.unity3. Select the FWD Vehicle gameobject a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used