Search Issue Tracker
[Animation] Rig and Automatic Root Bone assignment
To reproduce:1) Open attached project and scene2) Check out the models with full skeleton Notice that their root bone in skinned mes... Read more
When building the game for Windows, the .exe takes the file name of the ...
To reproduce: 1. Build a new project2. Observe that the .exe file's name is the same as the folder the .exe is in Expected: Product ... Read more
[iOS] link.xml does not prevent IL2CPP stripping of generic class's cons...
To reproduce:1. Open users attached project "ProtobufOnIL2CPP2018.zip"2. Build for iOS3. Run the project from Xcode to an iOS device... Read more
Editor quits unexpectedly on returning license through command prompt
Editor quits unexpectedly on returning license through command prompt Steps to Repro:1. Activate license when prompt on the launcher... Read more
Packages in the editor manifest are automatically marked as Verified in ...
If a package is added to the editor manifest, it is always marked as "Verified in x" in the Package Manager UI. This will lead to si... Read more
Using Microsoft.WindowsAzure.MobileServices functionality crashes the We...
To reproduce: 1. Open the project, attached by the user (MobileApps.zip)2. Build and run the project3. In the build, press Easy Tabl... Read more
com.unity.postprocessing scripts don't compile on .NET scripting backend.
Steps to reproduce:1. Create a new Unity project using the Lightweight RP for VR (Preview) template2. Change build platform settings... Read more
[WSA] Missing "wifiControl" in Capabilities for UWP
Steps to reproduce:1. Create a new Unity project2. Switch platform to Windows Store3. Click on "File" -> "Build Settings"4. Click... Read more
OnApplicationQuit is not called when stopping playmode with another scen...
How to reproduce:1. Open user's project2. Open Scene13. Play the scene4. Stop the scene Expected result: "Quit!" text printed in the... Read more
[Android] [LTSRP] Pressing the square "recent apps" button when the app ...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure only Vulkan Graphics API is set in the Player Setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Package signature validation unexpectedly return an invalid signature status if the validation check is done after the code signing certificate validaty range has passed
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings