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[domain-reload-bug] Inspecting local variables while debugging in MonoDe...
Steps to reproduce : - import the project attached- open the Debugger Bug scene- open the script ItemSelector in Mono Develop- add a... Read more
When changing the animationCurve through script, the preview of the curv...
To reproduce:1. Open project New Unity Project 12. Open scene Test3. Select gameobject4. In the inspector, toggle Flip Curve. The cu... Read more
AssetBundles with shaders do not work in editor
Targeting Android, Unity Pro's AssetBundles-with-Shaders feature works great on-device (tested on different phones) but totally fail... Read more
Atlas errors in the console after building the second time for webplayer
Steps to reproduce : - import the project attached- build for webplayer- after it's done press build again and notice the errors in ... Read more
Player started with -popupwindow has no entry in launcher bar
-e: when you run a player with that option it gets no entry in the launcher bar and you have to kill the process via activity monito... Read more
Crash on building project on mac osx 10.6.8
To reproduce:- create new project- add Cube to scene- build project for webplayer Read more
Deleting a Sub-State machine causes a crash
To reproduce:1. Open attached project2. In animator create new Sub-State Machine3. Double click it4. Double click (up) Base Layer5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized