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Scene's ambient color turns black when scenes are switched using SceneMa...
To reproduce:1. Open the project “BugHunt2 Built-in”2. Enter Play mode3. Notice that in the Console the “Second” Scene’s Ambient col... Read more
A stain appears on the top bar when building a Heatmap
To reproduce:1. Open the project “FPSTest1 2021 LTS”2. Open the MiniProfiler window (Tools → MiniProfiler)3. Click on the “Build Hea... Read more
Child Canvas gets parameters set to zero when upgrading Unity version
1. Create a new project in any of 2019, 2020, or 2021 Unity streams version2. Create a new UI Canvas3. Create another UI Canvas4. Ma... Read more
Animation is not visible in the default Editor state
To reproduce:1. Open the project “XOrd-rig-bug”2. Open the Assets → _LOCAL → Rig Anim without Seq → Rig Anim Scene.unity3. Select in... Read more
Errors in Avatar Mapping tab in Inspector window are hard to read when U...
Reproduction steps:1. Open the attached "10840.zip" project2. In Assets window select the "Uploads_files_3324426_FBX_sunglasses.fbx"... Read more
CocoaPods installation fails when building project
How to reproduce:1. Open the attached Project "Pod install error demo.zip"2. Build the Project for iOS3. Observe the Console Expecte... Read more
[Windows] Custom EditorWindow height is 6 pixels longer than the maxSize...
Reproduction steps:1. Open the attached project2. Open “Window/My Window” in the menu bar3. Increase the size of “My Window” to the ... Read more
[Addressables] Terrain Normal Maps are not loaded when loaded using Addr...
How to reproduce:1. Open the attached "IN-12293" project2. Open the Addressable Groups (Window > Asset Management > Addressabl... Read more
[WebGL] Background image not visible on the loading screen when loading ...
How to reproduce:1. Open project "1425004_TEST"2. File -> Build And Run3. Observe the build4. Open the Console in the browser5. S... Read more
Crash on DrawLightProbeGizmoImmediate when selecting objects in Scene View
How to reproduce: Open the user attached project Enable Gizmos In the Scene View click around on the objects Observe the crash Repro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row