Search Issue Tracker
Importing skeleton under avatar mask causes error
How to reproduce:1. Open the attached project2. Create Avatar Mask (Project -> Create -> Avatar Mask)3. Select it and expand t... Read more
InvalidOperationException when clicking on the color picker on OSX
Steps to reproduce : - create a cube- create a material and assign it to the cube- click on the color picker for the material and no... Read more
[tvOS] Social.ShowLeaderboardUI opens Achievements UI on Apple TV
Steps to reproduce: 1. Open attached project2. Build for tvOS3. Run built Xcode project on Apple TV device4. Click 'Authenticate' to... Read more
Editor crashes in mono_unity_liveness_calculation_from_statics when usin...
Steps to reproduce: 1. Open the attached project.2. Place the 'TestScript' script on any object.3. Press play.4. Stop playing. Unity... Read more
[iOS] GameCenterPlatform.ShowLeaderboardUI is not showing the specific l...
Steps to reproduce: 1. Create and setup an app with 2 Game Center leaderboards in iTunes Connect (with ids "leaderboard1" and "leade... Read more
"All compiler errors have to be fixed before you can enter playmode!" er...
Then Compiler shows error user should no be able to enter playmode.2. How we can reproduce it using the example you attached1. Creat... Read more
[MacOS] BugRepoter launch locks Editor
Launching of BugReporter locks Editor. To repro:1. Open Unity Editor.2. Open BugReporter.3. Go to Editor.Actual result: Editor do no... Read more
[iOS] Survival Shooter crashes on startup with GLES3 on iOS 10 in Textur...
Steps to reproduce:1) Open the attached project.2) Set the Graphics API to OpenGLES 3.0 in Player Settings.3) Build and deploy to an... Read more
[Scene] Additive Materials Not Showing in Wireframe Mode
Additive (or Additive (Soft)) material is not showed in Scene tab when the shading mode is "Wireframe". Steps for reproduction: 1) O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message