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The Console Tab is spammed with "Shader wants normals" when using 3d text
To reproduce:1. Open project TestBugReport2. Open scene TimeText3. Double click "Text" in hierarchy to focus on it in scene view4. E... Read more
4.3b1 doesn't auto-generate solution files when opening C# scripts in OSX
Operating System:OSX 10.8.4 Version:Unity pro 4.3b1 Steps to duplicate:1. Open Unity in OSX2. Create a new project (parameters don't... Read more
.mod file preview looks glitchy
Regression from 4.2.1f4 (4d30acc925c2) - the preview icon used to be a plain gray square Read more
[Win Store Apps] Underscore character is not supported on Win Store Apps
[Win Store Apps] Underscore character is not supported on Win Store Apps. Repro steps:1. Open project "underscore_bug";2. Build a VS... Read more
MonoDevelop will Not responce when we close it during Attaching to Unity
Create new projectCreate new scriptOpen Script with MonoDevelop 4.0.1Attach Monodevelop to Unity ProcessRun scene in UnityClose Mono... Read more
[Editor] Game view Statistics refresh with one-frame delay
How to reproduce: 1. Open a new project2. Configure the layout to see the Game window and the Hierarchy at all times3. Turn on Stats... Read more
Model Importer multi-editing fails when model scale differs
Model Importer multi-editing fails when model scale differs Repro:- have a project with 2 humanoid meshes of different scales- selec... Read more
[Editor, CurvesEditor] Performance drops in editor when enabling Send Co...
To reproduce:- Open attached project and launch "test" scene- Select MainCamera- Go to Particle System Curves in Inspector- Drag one... Read more
When Adding the first curve to the Animation, auto select it
When Adding the first curve to the Animation, auto select it, so user can add keyframes right away. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch