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Dragging and dropping a uss file to a folder in the Project window moves...
Reproduction steps:1. Open the attached ‘UIElements’ project2. Drag and drop the ‘Assets/Editor/Resources/EmptyStylesheetComplexMisp... Read more
The length of ScrollView is changing when scrolling to the end of a list
Reproduction steps: Open the attached project (“Listview.zip“) Open Assets/Scenes/SampleScene Enter Play Mode Scroll to the bottom o... Read more
Editor freezes when a UnityTest with a Timeout attribute doesn't end bef...
Reproduction steps:1. Open the user's attached project "TestRunnerCoroutineBug.zip"2. Open the Test Runner window3. Select "Play Mod... Read more
Composite binding do not reset when bound to Gamepad stick instead of ke...
How to reproduce:1. Open the attached project "WebGLControllerBug.zip"2. Open File>Build Settings...3. Switch Platform to WebGL4.... Read more
The order of Hierarchy is incorrect when RectTransform prefab was instan...
How to reproduce:1. Open the user's attached project2. Open scene "Scenes/SampleScene"3. Enter Play mode Expected result: The newly ... Read more
Preference not saved when enabling "Auto-save scenes before building"
Reproduction steps: Create any new project Go to “Edit > Preferences > General” (or “Unity > Preferences > General” on M... Read more
The sky is not always baked correctly when swapping the Sky type in the ...
h1. Description When swapping the sky type in the Environment tab of the Lighting Window, the sky does not seem to correctly update.... Read more
Scrollbar does not appear in ScrollView when flex-grow of TextField is s...
How to reproduce:1. Open the attached project "My project.zip"2. Enter Play Mode3. Copy the entire text from the TextField in the Ga... Read more
”DrawMeshNow” is not drawing Mesh immediately (DX12)
How to reproduce:1. Open project “DrawMeshNow.zip“2. Open the “Bug” Scene (Assets > Bug)3. Enter Play Mode and observe the Game w... Read more
UI Toolkit: Gaps between VisualElements with Grow 1, when scaled with "S...
Reproduction steps: Open the attached project Open the “/Assets/SampleScene.unity” Scene Open the Game View and observe the white re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project