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5
votes
Fixed

OnRenderImage() receives null destination when using SetTargetBuffers()

Camera

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Nov 05, 2013

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Version/s: 4.3.0f1

To reproduce:1. Open the attached project2. Open the scene3. Change the depth of MainCamera/SubCamera to positive4. See how the edit... Read more

0
votes
Fixed

Shaders: LogLuv encoding shader fails on iOS, hlsl2glsl const matrix pro...

Shaders

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Oct 31, 2013

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Version/s: 4.3.0f1

Shaders with static const global matrices don't translate to GLSL properly, it seems. To reproduce:1. Open attached project2. Build ... Read more

0
votes
Won't Fix

Animation is broken when set to Humanoid

Animation

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Nov 07, 2013

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Version/s: 4.3.0f2

To reproduce:1. Open the attached project2. Preview each of the animations3. Notice that humanoid animation is broken - arm gets stu... Read more

0
votes
Fixed

StaticOcclusionCulling.umbraSize always returns zero after a successful ...

Graphics - General

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Nov 05, 2013

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Version/s: 4.3.0f2

To reproduce:1. Open the attached project2. Bake the occlusion3. StaticOcclusionCulling.umbraDataSize logs that the size = 0. Read more

0
votes
Fixed

Missing image on file:///Applications/Unity/Documentation/

Docs - Scripting Reference

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Nov 06, 2013

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Version/s: 4.3.0f2

To reproduce:1. Open unity scripting reference MaterialPropertyDrawer page.2. There will be a missing image between the examples Read more

0
votes
Fixed

Missing link for PropType

Docs - Scripting Reference

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Nov 06, 2013

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Version/s: 4.3.0f2

Missing link for PropType on this page:file:///Applications/Unity/Documentation/ScriptReference/MaterialProperty-type.html Read more

2
votes
Fixed

ImageEffects: SSAO shader "ERROR: ']' : syntax error parse error " warn...

Shaders

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Nov 06, 2013

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Version/s: 4.2.1f4

To reproduce:1. Create new project2. Import Image effect package3. Select SSAOShader4. Notice warnings:"Shader: 'Hidden/SSAO': GLSL ... Read more

3
votes
Postponed

Polygon collider does not correspond perfectly with the sprite

Physics2D

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Nov 06, 2013

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Version/s: 4.3.0f2

To reproduce:1. Open attached project2. Create Racket object3. Add Polygon collider to Racket object Expected result:Polygon collide... Read more

1
votes
Duplicate

Dragging multiple files to a different change list

Version Control

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Oct 28, 2013

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Version/s: 4.3.0b6

To reproduce:1. Open any project that is under Perforce version control2. Check out two or more files3. Select them in the version c... Read more