Search Issue Tracker
il2cpp generates different Nullable.Equal methods in different code cases
To reproduce:1) Open attached project and scene2) Play it3) Press all buttonsExpected: All of them return false4) Build and run for ... Read more
[Timeline] Cannot rename Timeline asset immediately after creating it in...
Steps to reproduce:1. Create new or open existing Unity project2. Right-click in Project window3. Create->Timeline Expected resul... Read more
Scene.GetRootGameObjects in standalone build returns differently ordered...
To reproduce: 1. Open the project, attached by the user (GetRootGameObjectsBug.zip)2. Open the "1" scene3. Enter Play mode and obser... Read more
scripting_class_is_subclass_of(replacementClass, GetMonoManager().TypeTo...
Steps to reproduce: 1. Create empty game object2. Add Rect Mask 2D3. Try to remove RectTransform component4. Notice expected pop up ... Read more
[Timeline] Fields no longer marked as recordable / being recorded when ...
To reproduce:1. Open attached project2. In Hierarchy window, select Main Camera3. In Timeline window, enable and disable Recording m... Read more
[Timeline] Undo only detects timeline changes when Timeline window is open
To reproduce:1. Open attached project2. Open Timeline window3. In Hierarchy window, select Main Camera4. In Scene view, move the Cam... Read more
R8 and RG16 doesn't work for ConvertTexture() as a destination format
Steps:1. Open repro scene and hit play2. Observe R8 and RG16 are rendering some artifacts Please see picture in comment for actual a... Read more
com.unity.package-manager-ui errors in log on upgrading project to 2018....
Com.unity.package-manager-ui errors in log on upgrading project to 2018.1.0b5 to b6.There is no ability to run the project with this... Read more
null refference when Loading ScriptableObject whose class is in a dll
fixed in 2018.2.0a1 Read more
IME Input suggestion field appears offset from the actual input field
Steps to reproduce:1. Open attached project2. Open Scene "scene"3. Enter Play mode4. Try typing something like "nihongo" in the Text... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components