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[tvOS] Player settings allow to select unsupported player configuration
On tvOS it's possible to select Mono scripting backend when using Device SDK. Also, the Architecture dropdown shows incorrect archit... Read more
CommandBuffer crashes at RenderingCommandBuffer::ExecuteCommandBuffer
Steps to reproduce: 1. Open attached project "Crash.zip"2. Open scene "Untitled"3. Run it-Unity crashes at RenderingCommandBuffer::E... Read more
Check status in Menu Item is reset when entering play mode
To reproduce:1. Open attached project2. Open AAA menu and notice that A is checked3. Press play4. Open AAA menu - A is unchecked, bu... Read more
Shadows are not working properly with OpenGLCore, Direct3D11
1. Open CaveScene in user attached project2.a) If on mac set graphics API to OpenGLCore2.b) If on windows set graphics API to Direct... Read more
Crash in HandleSetTransformFatherDragAndDrop when dragging a Tree prefab...
Steps to reproduce: 1. Open attached project (tree_test.zip)2. Navigate to Assets/0000 ats V2 package/__atsV2 Demosene/Trees3. Drag ... Read more
Editor crashes when replacing prefab with ALT button pressed
How to reproduce:1. Create a new project2. Create a new game object in the scene (for example Sphere)3. Create a prefab in assets fo... Read more
Terrain Collect detail patches gets re-enabled on play when disabled in ...
1. Open "Scene" scene in user attached project.2. In Terrain gameObject, under settings tab disable Collect detail patches property.... Read more
[Input Field] ArgumentOutOfRangeException error in Console tab with Kore...
Steps to reproduce: Note: Need keyboard with Korean language setup(windows 10 Microsoft IME Korean will be fine) 1) Download attache... Read more
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