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[Graphics] Shadows for point lights are rendered with artifacts when gra...
Shadows for point lights are rendered with artifacts when graphics API is set to metal. Steps to reproduce : 1. Create a new project... Read more
Crash on GC_is_marked after repeated sound playing
How to reproduce:1. Open the attached project2. Open the "Main" scene3. Press Play4. Keep pressing "Play x x" UI buttons until Unity... Read more
[VR] Directional Light shadows render at low resolution
iOS, iPhone 7, GLES and Metal, CardboardAndroid, Note 5, GLES, OculusAndroid, Pixel 2, GLES, Daydream Even with Quality Settings at ... Read more
[IL2CPP] "System.Collections.Generic.KeyNotFoundException: The given key...
Reproduction steps:1. Download the attached "il2cpp_test_case.zip" archive.2. Run the build.sh shell script (chmod +x may be require... Read more
[OSX] Switching scene view between 2D and 3D multiple times crashes editor
To reproduce:1. Create a new project2. Switch scene view between 2D and 3D multiple times Expected vs actual: editor should not cras... Read more
[Windows] Incorrect mouse position on 2 monitors with different zoom set...
How to reproduce:1. Create new empty project file2. Set the second monitor zoom to 125% in windows display settings3. Leave parent e... Read more
Leak messaging: `Internal: JobTempAlloc has allocations that are more th...
To reproduce:1) Open attached project2) Play the scene3) Wait for ~20 minutes and check the profiler over the time First of all, you... Read more
[Hololens] [Remoting] FPS drop
FPS drops when tracking is regained after having being lost while remoting to the hololens Repro:1. Begin remoting to the hololens2.... Read more
Editor crash on Disconnect when using Holographic Emulation with HoloLens
How to reproduce:1. Open the attached "Repro.zip" project2. In Build Settings, set Target Platform to "UWP"3. Open "Holographic Remo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size