Search Issue Tracker
Right clicking Mono Behaviour component which has a missing script yield...
Right clicking Mono Behaviour component which has a missing script yields no resultSteps to reproduce:1. Create a project with one, ... Read more
Exported Visual Studio project does not get updated properly
Steps to reproduce:1. Create a project which has a scene and a cube.2. Build it to a folder3. Create a script which spins the gameob... Read more
PostProcessScene called twice during a build
PostProcessScene called twice during a build To reproduce:1. Open attached project2. Open bugdemo scene3. Enter play mode. You get o... Read more
Legacy animation has issues with rotations
To reproduce:1. Open attached project2. Open scene game, it has a couple of cards which are animated using the legacy animation3. In... Read more
Clicking on a font resource causes Unity to crash
To reproduce:1. Import the free Unity Gui from the Asset store or open the attached project2. Click on a font resource icon in the p... Read more
GUISkin.label.CalcHeight() returns inconsistent values
To reproduce:1. Open attached project2. Open scene "CalcHeightWrong". It contains a 1st person controller and a cube trigger collide... Read more
Crash when playing an animation that ends with an animation event when a...
Steps to reproduce : - import the project attached- open the scene- press play and after the first explosion Unity will crash Read more
Crash while having an editor script game object selected and entering pl...
Steps to reproduce : - import the project attached- open the scene "Game"- in the Hierarchy select the game object called A*- press ... Read more
[OSX] ReadPixels on RenderTexture with AA doest work
Steps to reproduce : - import the project attached on OSX- open the scene and press play- press "Take screenshot" and notice that th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
- Unity Version Control server textfield’s text overlaps with the dropdown triangle button in the Explore repositories window when an organization with a long name is selected