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"ParticleSystem.Update" costs a significant amount of performance, even ...
How to reproduce:1. Download attached project file and open "Scene"2. Open Profiler and enter Play Mode Expected result: No cost for... Read more
When Saving a build, if the name of the build file matches a folder - th...
Steps to reproduce:1. Open build settings on any platform2. Click Build3. As the filename for your build write in the name of a fold... Read more
"Lighting data asset ‘LightingData-1’ is inconsistent" error when moving...
Steps to repro: 1. Open the attached project.2. Run REPRO/Bake menu item. Assets\White\Scenes\mainmenu_base will be generated with b... Read more
[HDRP][iOS] Running HDRP sample scenes on iOS causes the device to run o...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more
[HDRP] Some HDRP sample scenes have black pixely artefacts around object...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more
[HDRP] Artefacts on a skybox in editor when target is switched to iOS
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more
Built-in shaders with alpha blending ignore blending when rendering to a...
Steps to reproduce: 1. Download and open the attached project2. Look at the game view Expected result: checkerboard texture should n... Read more
PackedMemorySnapshot: Unexpected connections between native objects
To reproduce:1) Open attached user project2) Build a Standalone Windows 64bit Player3) Start Player4) Make sure the Profiler is conn... Read more
Unity crashes at mono_class_array_element_size when opening iOS project ...
To reproduce:1. Open attached project Expected result: Unity successfully loads projectActual result: Unity crashes on launch Reprod... Read more
LayerMask doesn't return selected value
How to reproduce:1. Open "LayerRepro" Unity project2. Enter "testScene" scene3. Select "GameObject" in Hierarchy4. In the inspector ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes