Search Issue Tracker

1
votes
Not Reproducible

[WebGL] Web socket server does not process the echo request for all conn...

WebGL

-

Dec 28, 2017

-

Version/s: 5.6.1p1

Steps to reproduce:1. Open project "Networking.zip"2. Build on WebGL and Windows or use builds inside the zip3. Open PC build and pr... Read more

0
votes
Fixed

Test runner hierarchy doesn't correctly select an item

Unity Test Runner

-

Jan 13, 2018

-

Version/s: 2018.1.0b2

To reproduce:1) Open attached project2) Open Test Runner Window at Play Tests3) Select one of duplicated or triplicated items Expect... Read more

0
votes
Fixed

ExecutableAndDlls is not found when checking through a PackedMemorySnapshot

Profiling

-

Jan 19, 2018

-

Version/s: 2018.1.0b2

The user's code goes over all snapshot.nativeObjects and checks if any nativeObject is greater than 300 MB to identify the Executabl... Read more

0
votes
Won't Fix

[Hololens] [Remoting] Exiting the remoting app while running the game in...

XR SDK

-

Jan 19, 2018

-

Version/s: 2018.1.0b3

To reproduce:1. Start remoting to the hololens + enter play mode2. Bloom out of the remoting app on the hololens3. Resume the suspen... Read more

0
votes
Won't Fix

Build succeeds in spite of build-stopping error in the console

Deployment Management

-

Jan 19, 2018

-

Version/s: 2018.1.0b1

How to reproduce: 1. Open attached project2. Open scene Test2.unity3. Build scene to any platform (such as macOS)- Note that the bui... Read more

0
votes
Won't Fix

PlayerSettings.renderingPath is marked obsolete with incorrect information

Scripting

-

Jan 13, 2018

-

Version/s: 2017.3.0f3

Reproduction steps:1. Create new project in Unity2. Create new C# script and open it3. Write into it "PlayerSettings.renderingPath"4... Read more

0
votes
Won't Fix

[UI] Invalid AABB inAABB error occurs on clearing reference resolution v...

uGUI

-

Jan 18, 2018

-

Version/s: 5.6.5p1

Invalid AABB inAABB error occurs on clearing reference resolution values for canvas scaler when scaler mode is set to scale with scr... Read more

0
votes
Fixed

[WSA] Unable to load DLL 'advapi32.dll' when running an app at runtime a...

Universal Windows Platform

-

Jan 19, 2018

-

Version/s: 2018.1.0b3

Steps to reproduce:1. Open the attached project (WebRequestIl2cppBug.zip)2. Switch platform to Windows Store3. Build for WSA Univers... Read more

0
votes
Fixed

Discrepancy between render texture and camera dimensions

Graphics - General

-

Jan 19, 2018

-

Version/s: 2018.1.0b3

Steps to reproduce:1. Open user attached project2. Switch to 16:9 aspect ratio3. "SetPixels32 called with invalid number of pixels i... Read more

0
votes
Duplicate

[Android] Terrain causes SIGSEGV crash on devices with Android version 6...

Mobile

-

Dec 25, 2017

-

Version/s: 2017.3.0a7, 2017.3.0f3

Reproduction steps:1) Download and open user's attached project2) Build and run "Test.unity" scene on an Android device-- Notice tha... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.