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Project fails to build from commandline when building to other platform
How to reproduce: 1. Download and unzip the folder (link is in the edit) 2. Open the folder -> Edit both .bat files Editor path to t... Read more
Preview icons in Project Window are different from Inspector Preview Win...
How to reproduce: 1. Open user attached project "UnityTextureImporterBug.zip" 2. Observe Preview icons in Project Window and Preview... Read more
[Profile Analyzer] Marker Details revert to ordering by "Median" column ...
Reproduction steps: 1. Open attached project "ProfiAnalyze2020.2.zip" 2. In Profile Analyzer window, Load "capture1.pdata" 3. In "Ma... Read more
Unclear error (The file '' seems to have merge conflicts...) is thrown w...
How to reproduce: 1. Open the attached 'project-1228574.zip' project 2. Open the 'GameObject' prefab with a text editor 3. Add '<<<'... Read more
Default Scripting Backend in Universal Render Pipeline template is set t...
Steps to reproduce: 1. Create new project using Universal Rendering Pipeline template 2. Open Project Settings and in Player Settin... Read more
Texture importer assigns wrong texture compression formats to lightmap t...
Steps to reproduce: 1. Download and open the attached project 2. Open the SampleScene 3. Make sure that Auto Generate is disabled 4... Read more
[HDRP] "Show Light by types" drop-down elements do not hide on closing d...
On closing "Show Light By Types" drop-down following properties do not hide: -Show Directional Lights. -Show Punctual Lights. -Show... Read more
[HDRP] Volumetric light bias issue near geometry
Reproduction: 1) Change manifest 2) Open scene Volumetric_bias 3) Notice the artifacts near geometry Note: this was spotted by the... Read more
[URP] Preview window renders a blank image when Forward Renderer's Opaqu...
How to reproduce: 1. Open the attached project named "Case_1231777" 2. Select the "hammer_low.fbx" in the Inspector 3. Observe that ... Read more
Editor occasionally crashes when docking/undocking the Inspector preview...
How to reproduce: 1. Create a new project and open it 2. Create a new material and inspect it 3. In the material preview's top righ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time