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'SendMessage cannot be called during Awake' warnings when adding prefab ...
Steps to reproduce:1. Open QA attached project2. Open "UIissue" scene3. Make a prefab "PrefabTest2" game object4. Observe the warnin... Read more
[Android] Switching to Android Platform throws ThreadAbortException: Thr...
Switching to Android Platform throws ThreadAbortException: Thread was being aborted To reproduce:1. Open attached project2. Switch t... Read more
[XR] Crash on importing Vuforia core samples asset
Crash on importing Vuforia core samples asset as Vuforia resource file doesn't generate on enabling AR support settings Steps to Rep... Read more
Adding GUILayout.Height or Width option results in extra spacing when pa...
Steps to reproduce:1. Open attached “GUILayout.zip” Unity project2. Open Tests->TestEditor3. Enable checkbox in TestEditor window... Read more
Old Target Graphic Image still has button's Normal Color Applied when ap...
To reproduce:1. Open my attached project, scene "scene"2. In Hierarchy window, select Button3. Try Applying any of three pictures to... Read more
Cursor's appearance does not change when resizing the Player window
Reproduction step:1. Create new project and open Unity2. Select Edit -> Project Settings -> Player3. Check property Resizable ... Read more
[OSX] Editor crashes when pressing on Collab, Layers, Layout, gizmo buttons
Steps to reproduce:1. Create and open new project2. Press on collab drop down menu Results: Editor crashes. Also reproducible when p... Read more
Crash when entering play mode with non-applied SpeedTree LOD Scale settings
Crash on modifying SpeedTree LOD scale Steps to repro:1. Open attached project > Project Window > Open "SpeedTreeCustomization... Read more
[XR] Android build fails due to TypeLoadException when VuforiaConfigurat...
Android build fails due to TypeLoadException when VuforiaConfiguration Resources is included in assets Steps to Repro:1. File > b... Read more
Custom resolution box is missing in windowed mode of standalone build in...
Custom resolution box is missing in windowed mode of standalone build in OSX Steps to reproduce:1) Create new project2) File > Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved