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[URP][HDRP][Shader Graph]Remap node preview becomes pink when "In Min Ma...
Reproduction steps: 1. Create a new project 2. Create any Shader Graph 3. Create a Remap Node and set the Min/Max value to 1 Expect... Read more
Crash on Skybox::SetupSun when calling Camera.Render() in OnValidate()
How to reproduce: 1. Open attached project "Case_1218663" 2. Load Scene "demo_Island" Reproducible with: 2019.3.0b4, 2019.3.7f1, 20... Read more
[FrameDebugger] Camera Color property title in FrameDebugger is updated ...
The Camera Color property titles in FrameDebugger are updated constantly and hence difficult to read. Refer the attached video Step... Read more
[URP] Shader.renderQueue does not return the correct value for shaders w...
How to reproduce: 1. Open user-submitted project (renderpipeline_batchmode.zip) 2. In the Menu bar select Test > Print Render Queues... Read more
Profile Analyzer - Marker Summary for 1 frame displays multiple identica...
How to reproduce: 1. Download the user-submitted data capture(capture.pdata) 2. Create a new Unity project 3. Import the Profile Ana... Read more
Profile Analyzer - Marker Summary - Marker histogram chart tooltips disp...
How to reproduce: 1. Download the user-submitted data capture(capture.pdata) 2. Create a new Unity project 3. Import the Profile Ana... Read more
[URP] Unable to remove Camera component from MainCamera Prefab
In MainCamera Prefab unable to remove the Camera component, Please refer to the attached video. Steps to repro: 1. Create a new pro... Read more
Profile Analyzer - Saving a capture when no data is loaded results in a ...
How to reproduce: 1. Create a new Unity project 2. Import the Profile Analyzer package 3. Open the Profile Analyzer window 4. While ... Read more
[Window Management] Physics layer collision matrix overlaps on the slide...
The text of physics layer collision matrix overlaps on the slider when project settings window is shrinked horizontally. Refer the v... Read more
[Encoding/compression] Lightmap Encoding Quality settings do not apply t...
Steps to reproduce: 1. Download and open the attached project 2. Open SampleScene 3. Bake the lighting 4. Navigate to Project Setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time