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Crash on AssetResolveTracker::Track when performing API Update after imp...
How to reproduce:1. Create a new project2. Import "Odin.unitypackage" package3. Press "Okay" in API Updater dialog Actual result: Un... Read more
[iOS] Rendering issues when using Legacy VertexLit Shader on iPhone 5
To reproduce:1. Open attached project "LegacyVertexLitBug.zip"2. Open "Sample.unity" scene3. Build for iOS4. Deploy the Xcode projec... Read more
Camera controlled by Cinemachine Framing Transposer will only reach half...
How to reproduce:1. Open attached project "case_1162074-MaxOrthoSize.zip" and scene "SampleScene"2. In Hierarchy window, select "CM ... Read more
A Model with 1 BlendShape does not show BlendShapes count info in Previe...
To reproduce: 1. Open Unity and create a New Project2. Import attached "CubeWith1Blendshape.fbx" and "CubeWith2Blendshapes.fbx" file... Read more
Right-clicking twice in a row does not highlight the scene which results...
How to reproduce:1. Open attached project "case_1162516.zip"2. In Project window, drag "SceneA" to the Hierarchy window3. In Hierarc... Read more
Adding tiles in the tile palette makes the tiles invisible
I have been trying to make a tilemap while using the new LWRP 2D renderer. I first installed the LWRP 6.7.1, package, then upgraded ... Read more
2D Point Light won't show up in Game view or in Player, but it works in ...
There seems to be that only at certain distances from the origin, the camera will render the 2D lights, but only in Game view or the... Read more
[Presets] ArgumentNullException error is thrown on creating preset of th...
Undo objects may not be null and ArgumentNullException errors are thrown on overriding preset with the existing preset asset. Steps ... Read more
[UWP] When using Executable Only build, the cursor image is distorted.
The cursor image looks stretched in Y axis, and cut off from the middle. Repro:1. Download project attached2. Build UWP with Executa... Read more
[ARM] Executable Only build fails in Editor
Due to lack of an ARM device, it is not certain if the same error happens when build through "Build and Run" Repro:1. Create an new ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled