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NullReference error is thrown when trying to delete an array element in ...
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/SampleScene" 3. Select GameObject "Test" from the Hie... Read more
Rendering probe lit objects in shadowmask mode is causing dark objects
How to reproduce: 1. Open the user attached project (LightProbBug2019.zip) 1a. Switch to linear mode in Player settings 1b. Switch t... Read more
NullReferenceException is thrown by Burst when accessing a SharedStatic ...
How to reproduce: 1. Open the user's attached project 2. Trigger an assembly reload by adding a comment line to the BurstCompileErro... Read more
URP 12 generates shader implicit truncation warnings when building player
How to reproduce: 1. Open users’ attached “URP12ShaderWarningIssue-2021.2.zip” project 2. Build the Player 3. Window > Open Last Bui... Read more
[Input] [Samsung S Pen] Input.mousePosition does not change when touchin...
How to reproduce: 1. Open the attached project '1367125.zip' 2. Build and Run the application on an Android device 3. When the app l... Read more
[General] [MacOS] UI Toolkit has an offset when drawing Handles on a ren...
How to reproduce: 1. Open the attached project "handlesRepro" 2. In the macOS Menu bar, select "Gakuso > TEST" 3. In the TEST window... Read more
[HDRP] Refraction models Box and Thin broken
Versions tested: 21.2.0f1 & 22.1.0a15 (trunk) Steps: Open a new projects and create a simple scene (plane box and a sphere) Creat... Read more
Seams are visible when creating Terrain using Import Heightmap
How to reproduce: 1. Open project "Bug Report Island.zip" 2. Open Terrain Toolbox window from Window > Terrain > Terrain Toolbox 3. ... Read more
[Accelerator] -EnableCacheServer command line argument does not properly...
Reproduction steps: 1. Setup a Unity Accelerator 2. In the same machine, create a new Unity Project 3. In Preferences -> Asset Pipel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion