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Fixed in 12.0.0

Votes

0

Found in [Package]

12.0.0

Issue ID

1368622

Regression

Yes

URP 12 generates shader implicit truncation warnings when building player

Package: Scriptable Render Pipeline Universal

-

How to reproduce:
1. Open users’ attached “URP12ShaderWarningIssue-2021.2.zip” project
2. Build the Player
3. Window > Open Last Build Report
4. In the Inspector under “BuildSteps” expand “Writing asset files” and “Packaging assets - globalgamemanagers.assets”

Expected result: No warnings are present
Actual result: “Shader warning in ''Hidden/Universal Render Pipeline/StencilDeferred'': implicit truncation of vector type” warning is present in Build Report

Reproducible with: 12.0.0 (2021.2.0b1, 2021.2.0b14, 2022.1.0a1, 2022.1.0a10)
Not reproducible with: 7.7.0 (2019.4.32f1), 10.0.7 (2020.3.22f1), 11.0.0 (2021.1.28f1), 12.0.0 (2021.2.0a21, 2021.2.0b15), 12.1.1 (2021.2.2f1), 13.0.0 (2022.1.0a11), 13.1.0 (2022.1.0a14)

  1. Resolution Note (fix version 12.0.0):

    Fixed in 12.0.0 (2021.2.0b15), 13.0.0 (2022.1.0a11)

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