Search Issue Tracker
[iOS] Changing screen orientation via script on iOS 8 stretches/upscales...
Steps to reproduce: 1. Open attached project2. Build 'Test' scene to iOS3. Run the game on iOS 8 device4. Tap the 'Portrait' button ... Read more
[asmdef] Build fails with AssemblyDefinitions
Reproduction steps: 1. Open "MinimalRepro" project2. Build the project Expected Result: The project builds successfullyActual Result... Read more
[asmdef] An AssemblyDefinition with duplicate references, loses those re...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Click on "NewAssembly Main" in the Project window3. In the Inspector window... Read more
Unity does not read model data from .dxf files
Steps to reproduce:1. Create a new project2. Attempt to import the attached or any .dxf file Expected result: converted to native fo... Read more
Prefab instance in the scene is not refreshed after the prefab is change...
To reproduce:1. Open the user's attached project2. Open scene "Test"3. Make sure the Cache Server Mode is set to "Local" in Preferen... Read more
[Linux editor] Crash in gtk_menu_get_type on Menu.SetChecked in menu ite...
Steps to reproduce:1. Open the attached project2. Click "Hello->Hello" under the menu3. Repeat step 2 Result: crash in gtk_menu_g... Read more
Changing addressableNames doesn't trigger bundle rebuild
To reproduce:1) Open attached project and scene2) In Editor/BuildBundles.cs, change the addressableNames to be "test1/girl2"3) Save ... Read more
SendMessage cannot be called during Awake without using SendMessage
To reproduce:1) Open attached project2) Open the scene SharedDemo_Rework on Standalone platform and build Actual: Use collapse in th... Read more
[OSX] Editor crashes when clicking on MenuItem during recompile after re...
Steps to reproduce:1. Open attached “MenuItem.zip” Unity project2. Open “test.cs” script3. Change MenuItem name string in line 10 of... Read more
Window focus is regained when setting QualitySettings.vSyncCount
Reproduction steps:1. Download project "FocusListener.zip" and open in Unity2. File -> Build Settings3. Select Standalone and "Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list