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0
votes
Fixed

[WebGL]Unity Xbox one controller controls in game doesn't correspond to ...

WebGL

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Mar 19, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Connect Xbox One controller to PC. 1. Open attached project. 2. Run the project. 3. Press left trigger. --- N... Read more

0
votes
Not Reproducible

The scene IDs do not refer to the same objects between the client and se...

Networking

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Apr 27, 2016

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Version/s: 5.3.4p4

To reproduce the issue follow the steps: 1. Open "IdeationPhone" project 2. Load the "Phone" scene 3. Build the Standalone player an... Read more

0
votes
Fixed
1
votes
Fixed

[Canvas] Inconsistent Sort Orders. Different Scene Views before and whil...

UI

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May 31, 2016

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Version/s: 5.4.0b16

Reproduction Steps: 1. Open User's project 2. Set "Canvas" Sort Order = 2 and "Panel" Sort Order = 0 3. Notice that the Text is OVER... Read more

0
votes
Not Reproducible

Metal shader compiler treats const variables differently than OpenGLCore...

Shaders

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May 30, 2016

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Version/s: 5.3.4p6

Reproduction Steps: 1. Open project 2. Pick OSX standalone target 3. Select "NewUnlitShader.shader" in Editor 4. In inspector under ... Read more

2
votes
Won't Fix

GUI in NetworkManager and NetworkLobbyPlayer leads to unnecessary GC All...

Networking

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May 11, 2016

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Version/s: 5.4.0b14

Having a NetworkManager or NetworkLobbyManager in a scene allocates 464B per call even though Network GUI is not being drawn and scr... Read more

0
votes
Won't Fix

[Linux Editor] Unity fails to build a project

Linux

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May 21, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1) Open the attached project. 2) Build the project. - The build project stops, no built project is present in... Read more

0
votes
Won't Fix

Unity crashes in : SetParticleSystemIndex when adjusting Soft Particles ...

Asset Import

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May 30, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1) Download project "The Immortals.zip" and open in Unity. 2) Open scene "immortals_test" and press Play. 3) In... Read more

0
votes
Fixed

Crash on 'memcpy' while building project in command line without Library...

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May 31, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Extract project 2. Open windows command line 3. Modify user provided command (posted by me in last edit) in o... Read more

0
votes
By Design

Different number of batches between Build and Editor when using StaticBa...

Graphics - General

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May 31, 2016

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Version/s: 5.3.4f1

1. Open the attached project 2. Open the available scene 3. Enable 'BatchingScript' in the Hierarchy 4. Play scene 5. Open the profi... Read more

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