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[WebGL]Unity Xbox one controller controls in game doesn't correspond to ...
Steps to reproduce: 1. Connect Xbox One controller to PC. 1. Open attached project. 2. Run the project. 3. Press left trigger. --- N... Read more
The scene IDs do not refer to the same objects between the client and se...
To reproduce the issue follow the steps: 1. Open "IdeationPhone" project 2. Load the "Phone" scene 3. Build the Standalone player an... Read more
[Canvas] Inconsistent Sort Orders. Different Scene Views before and whil...
Reproduction Steps: 1. Open User's project 2. Set "Canvas" Sort Order = 2 and "Panel" Sort Order = 0 3. Notice that the Text is OVER... Read more
Metal shader compiler treats const variables differently than OpenGLCore...
Reproduction Steps: 1. Open project 2. Pick OSX standalone target 3. Select "NewUnlitShader.shader" in Editor 4. In inspector under ... Read more
GUI in NetworkManager and NetworkLobbyPlayer leads to unnecessary GC All...
Having a NetworkManager or NetworkLobbyManager in a scene allocates 464B per call even though Network GUI is not being drawn and scr... Read more
[Linux Editor] Unity fails to build a project
Steps to reproduce: 1) Open the attached project. 2) Build the project. - The build project stops, no built project is present in... Read more
Unity crashes in : SetParticleSystemIndex when adjusting Soft Particles ...
Steps to reproduce: 1) Download project "The Immortals.zip" and open in Unity. 2) Open scene "immortals_test" and press Play. 3) In... Read more
Crash on 'memcpy' while building project in command line without Library...
Steps to reproduce: 1. Extract project 2. Open windows command line 3. Modify user provided command (posted by me in last edit) in o... Read more
Different number of batches between Build and Editor when using StaticBa...
1. Open the attached project 2. Open the available scene 3. Enable 'BatchingScript' in the Hierarchy 4. Play scene 5. Open the profi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window