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Tabbing through controls jumps back to "active" checkbox for the game ob...
Steps to reproduce : - import the project attached- select the Main Camera- in the inspector select the first Enabled property- pres... Read more
When a call to EditorGUI.PropertyField() is wrapped in GUI.BeginGroup()/...
Steps to reproduce : - import the project attached- select the main camera- scroll to the bottom of the inspector- select a property... Read more
One peak of Handles.Slider2D is not movable
To reproduce:1. Open the project2. Select one of the objects named 'GameObject'3. Drag it around the spheres4. One point will be not... Read more
Importing large textures with "Alpha is transparency" setting causes crash
To reproduce:1. Open project Pont_UnityV4.3.0b2. Go to Sprites > Animations > Levels > Stairway and select "Sky"3. In Impor... Read more
Example in C# doesn't work
Mesh.CombineMeshes script reference (found under file:///Applications/Unity/Documentation/ScriptReference/Mesh.CombineMeshes.html) h... Read more
Assigning a null texture to a MaterialPropertyBlock causes a hard crash
Steps to reproduce : - import the project attached- open the scene- press play and Unity will crash Duplicate :http://issuetracker.u... Read more
"Draw halo" Light option should either add Halo component or inform user...
Would be helpful to inform user about this or add it when checking the option. Read more
Adding Detail Mesh to Terrain crashes Unity
1. Create terrain2. In inspector, choose paint details.3. choose "Edit Details"4. Add detail mesh. Any simple mesh is sufficient.5. ... Read more
Obstacle carves navmesh incorrectly
To reproduce:1. Open project New_repro2. Open scene Simple navmesh3. Notice how obstacle carves navmesh, moving any of the obstacles... Read more
All about bugs
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Latest issues
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