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0
votes
Fixed

Moving of carved obstacles affects occupied OffMeshLinks

AI

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Sep 03, 2013

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Version/s: 4.3.0b1

- one agent is on offMeshLink while second agent is waitnig because link is occupied.- move obstacle (carve is true)- second agent s... Read more

0
votes
Duplicate

Unity editor will not responce in case breakepoint was set to one of the...

CodeEditors

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Sep 03, 2013

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Version/s: 4.3.0b1

1) What happenedThe Editor hangs after the MD attaching. 2) How can we reproduce it using the example you attached.Faced during FTP,... Read more

0
votes
Fixed

IndexOutOfRangeException on PageUp btn pressed if no scene was in focus ...

Editor - Other

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Sep 03, 2013

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Version/s: 4.3.0b1

IndexOutOfRangeException happens on PageUp button pressed if no scene was in focus - Save 2 scenes- Navigate to File -> Build Set... Read more

0
votes
Fixed

RenderTextureInspector does not allow the display of mip levels

Inspector Functionality

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Sep 03, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the project attached- open the scene- press play and notice there is no mipmap level slider in the ins... Read more

0
votes
By Design

If scene is renamed/moved outside Unity, changes are not fetched by "Sce...

Assets Management

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Sep 03, 2013

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Version/s: 4.3.0b1

If scene is renamed/moved outside Unity (e.g. Win Explorer) the changes are not fetched by "Scenes in build" - Save a scene and add ... Read more

0
votes
Postponed

Crash when using opening the editor with -force-opengl

Graphics - General

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Sep 03, 2013

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Version/s: 4.3.0b1

Regression from 4.2.1f4 (4d30acc925c2) Read more

2
votes
Fixed

CharacterController. Slope Limit is not precise

Physics

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Sep 03, 2013

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Version/s: 4.3.0b1

If difference between inclination angle of plane and Slope Limit is less then 0.7, then CharacterController still can climb it. In a... Read more

0
votes
Fixed

MissingReferenceException on undo for Material

Graphics - General

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Sep 03, 2013

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Version/s: 4.3.0b1

- Open new project- Create a new Material (Context Menu -> Create -> Material)- Drag the material asset to an object in the Hi... Read more

0
votes
Fixed

Errors when applying an Avatar Mask

Animation

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Sep 03, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the project attached- create a new animation controller- create a new layer- create a new avatar mask ... Read more

0
votes
Fixed

Shader doesn't work on WinRT with camera set to DepthTextureMode.Depth

Windows Store Apps

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Sep 03, 2013

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Version/s: 4.2.1f3

Repro Steps:1. Make a camera use the depth texture mode:Camera.main.depthTextureMode = DepthTextureMode.Depth; 2. Use the custom sha... Read more