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Baked lightmaps have lighter/brighter spots
How to reproduce:1. Open user attached project2. Clear lighting data3. Bake lighting4. Inspect game view Reproduced on: 5.5.0f1, 5.5... Read more
[Linux] Crash on GUIView::SendLayoutEvent or IDList::CalculateNextFromHi...
Reproduction steps:1. Create a new 3D project2. Click Window > Visual Scripting > Visual Scripting Graph3. In the Visual Scrip... Read more
Tile Palette editor doesn't check for duplicate names when bulk importing
This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures- If you d... Read more
Editor crashes when calling GetBoneTransform on an Animator with generat...
How to reproduce:1. Open project from "GetBoneTransformRepro.zip"2. Open ReproScene3. Start Play mode Expected result: Play mode sta... Read more
[Linux] AutoLocale: current locale expects 'C' but got error is thrown w...
Steps to reproduce: 1. Create a new URP 3D template project 2. Open the Console window Actual results: AutoLocale: current locale ex... Read more
HelpBox visuals in Audio settings window are not aligned with the latest...
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Audio" setting Observe the help box UI Actual... Read more
[Animation] Null Reference exception is thrown on moving threshold slide...
[Animation] Null Reference exception is thrown on moving threshold slider in blend tree Steps to Repro:1. Create a new Project2. Pro... Read more
Conditional compilation problem with RuntimeInitializeOnLoadMethod
Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more
Generator window tab icon doesn't match Light Editor style
Steps to reproduce: 1. Create a new project and install the "AI Generators" package2. Make sure that Editor theme is set to Light (E... Read more
URP Camera prefab fields (Render Type, Renderer, Background Type) are no...
How to reproduce:1. Open the attached 'project-1230082.zip' project2. Open the 'GameObject' prefab in Edit mode3. Select the 'Main C... Read more
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