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0
votes
Fixed

Application crashes after some time on the Nexus 7 FHD

Android

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Oct 07, 2013

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Version/s: 4.3.0b4

The application crashes on the Nexus 7 FHD device after some time. This is only reproducible when the internal profiler is enabled. ... Read more

0
votes
Fixed

Docs. Vector3.Angle description is confusing

Docs - Scripting Reference

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Oct 07, 2013

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Version/s:

In description:Returns the angle in degrees between from and to. This is always the smallest.Angle between the two (ie, never more t... Read more

0
votes
Fixed

Unity crashes when importing a substance

Assets Management

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Oct 07, 2013

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Version/s: 4.2.1f4

To reproduce:1. Open attached project2. Select substance B2M_LittleGreen_214_DorchesterPink3. Reimport4. Crash in Substance importer Read more

0
votes
Not Reproducible

Gameobjects in the Hierarchy window get the wrong text color when highli...

Project Browser/Hierarchy

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Oct 07, 2013

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Version/s: 4.2.1f4

To reproduce:1. Open project UnityGameObjectMarkerBug2. Open Scene3. In hierarchy select Container4. In the Inspector select Prefab ... Read more

0
votes
Duplicate

Mechanim appears to be truncating the 6 second animation down to a second

Animation

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Oct 07, 2013

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Version/s: 4.3.0b4

To reproduce:1. Create an empty project2. Import the TruncatedAnimationTime.unitypackage3. Add Models > Acina_by_J._Laygo to the ... Read more

0
votes
Duplicate

Moving tabs around does not trigger redraw of the editor

Editor - Other

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Oct 07, 2013

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Version/s: 4.3.0b4

To reproduce:1. Open Empty_Tab_Bug project2. Dock the Inspector, Consolde and Navigation tabs to the right of the Hierarchy tab3. Th... Read more

0
votes
Fixed

EditorGUILayout.Slider does not work correctly with inverted ranges

IMGUI

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Oct 07, 2013

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Version/s: 4.3.0b3

To reproduce:1. Open project EditorGUISlider2. Open Window > MyWindow3. Try dragging the top slider - it gets locked onto 0.01 No... Read more

0
votes
Fixed

OSX build never loads

Deployment Management

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Oct 08, 2013

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Version/s: 4.3.0b4

To reproduce:1. Open Fight The Dragon project2. Build & Run it (Non development build)3. Game fails to load Notes: Building in d... Read more

0
votes
Fixed

add polygon collider to empty sprite and you get hostview error

2D

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Oct 08, 2013

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Version/s: 4.3.0b5

1. create empty sprite in scene2. add polygon collider error: radius > 0.0fUnityEditor.HostView:OnGUI() note: only happens with e... Read more

0
votes
Not Reproducible

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