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Application crashes after some time on the Nexus 7 FHD
The application crashes on the Nexus 7 FHD device after some time. This is only reproducible when the internal profiler is enabled. ... Read more
Docs. Vector3.Angle description is confusing
In description:Returns the angle in degrees between from and to. This is always the smallest.Angle between the two (ie, never more t... Read more
Unity crashes when importing a substance
To reproduce:1. Open attached project2. Select substance B2M_LittleGreen_214_DorchesterPink3. Reimport4. Crash in Substance importer Read more
Gameobjects in the Hierarchy window get the wrong text color when highli...
To reproduce:1. Open project UnityGameObjectMarkerBug2. Open Scene3. In hierarchy select Container4. In the Inspector select Prefab ... Read more
Mechanim appears to be truncating the 6 second animation down to a second
To reproduce:1. Create an empty project2. Import the TruncatedAnimationTime.unitypackage3. Add Models > Acina_by_J._Laygo to the ... Read more
Moving tabs around does not trigger redraw of the editor
To reproduce:1. Open Empty_Tab_Bug project2. Dock the Inspector, Consolde and Navigation tabs to the right of the Hierarchy tab3. Th... Read more
EditorGUILayout.Slider does not work correctly with inverted ranges
To reproduce:1. Open project EditorGUISlider2. Open Window > MyWindow3. Try dragging the top slider - it gets locked onto 0.01 No... Read more
OSX build never loads
To reproduce:1. Open Fight The Dragon project2. Build & Run it (Non development build)3. Game fails to load Notes: Building in d... Read more
add polygon collider to empty sprite and you get hostview error
1. create empty sprite in scene2. add polygon collider error: radius > 0.0fUnityEditor.HostView:OnGUI() note: only happens with e... Read more
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