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Documentation button is absent in betas for some Items
Documentation button is absent in betas for some Items 1. What happenedSome objects (Font, AnimatorControllerOverride) lost link to ... Read more
[Android][ES3.1]Geometry shaders do not render on Mali devices
Reproduction steps:1) Open users attached project.2) Go into playmode (if platform is set to Android do Edit>Graphics Emulation&g... Read more
[Regression][5.3][OSX] ALLOC_TEMP_THREAD errors are shown after clicking...
Steps to repro: 1. Open Unity on OSX 10.11;2. Create new project and scene;3. Modify scene (e.g. add some gameobjects);4. Open Asset... Read more
[GI] Light probe jumps around randomly near stretched billboard particle...
Steps to reproduce: 1. Download and import attached project. (LightProbe.zip)2. Open scene: main3. Simulate particle system "Anubis ... Read more
Blittable structs aren't blitted in native method calls
How to reproduce: 1. Open attached project2. Build to iOS3. Open the Xcode project4. Search for "FakeNativeMethod" and inspect the p... Read more
[Android] Large FOV results in shadow artifacts
2. How we can reproduce it using the example you attachedProblem1.- Increase the FOV to 100 on the main camera- Build targetting and... Read more
RigidBody.collisionDetectionMode cannot be set during runtime if it is i...
Reproduction steps:1. Open the attached project2. Open the "DoesNotWorkExample" scene within the Editor.3. Press the "Play" button.4... Read more
Plugins folder compiles even when nothing has changed in that folder
How to reproduce: 1. Open attached project- Project contains a single empty script at the root and a single script file with thousan... Read more
[SinglePassStereo] Upgrading a project from 5.3 to latest combined stere...
1) Create a new project in 5.32) set target platform to windows 643) enable VR mode4) plugin oculus or other device5) Press play and... Read more
Animator MatchTarget terminates before requested time when the match tak...
Run attached project in paused "step by step" mode, and look at the console. MatchTarget is "scheduled" between 0.1 and 0.4 in norma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used