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0
votes
Not Reproducible

Fullscreen GUI issue in IE10 + MonkeyQuest.

Webplayer

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Mar 21, 2013

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Version/s: 3.5.6f4

Fullscreen GUI issue in IE10 + MonkeyQuest. Repro Steps: 1. Launch IE10 without WebPlayer installed2. head to monkeyquest.com3. Logi... Read more

0
votes
Fixed

Pixel textures look blurry with directional light on

iOS

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Mar 21, 2013

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Version/s: 4.2.0a2

To reproduce:1. Open project u_4_2_a2_reproProject_messedLookWhenLight2. Build and run on iOS3. Press on toggle night to turn on dir... Read more

4
votes
By Design

AssetPostprocessor - OnPostprocessAllAssets fires duplicate 'import' not...

Assets Management

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Mar 21, 2013

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Version/s: 4.1.0f4

AssetPostprocessor.OnPostprocessAllAssets fires two 'import' notifications for every dirty asset on 'Save Project'. Reproduce:1) Ope... Read more

0
votes
Won't Fix

Animator window doesn't do a select before displaying the popup menu

Animation

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Mar 22, 2013

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Version/s: 4.1.0b3

Create a state machineSelect "Any State"Right click on an EMPTY part.- it displays the context menu for "any state" (Make transition... Read more

0
votes
Won't Fix

[Performance, Culling] Cameras with layer masks that exclude entire scen...

Profiling

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Mar 23, 2013

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Version/s: 4.1.0a2

Could reproduce in Version 4.2.0a2 (d3a8d992e988). To reproduce:- Open attached project- Open and dock Profiler window- Launch "test... Read more

0
votes
Fixed

In-Unity spheres UV error on the top

Graphics - General

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Mar 23, 2013

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Version/s: 4.1.0f4

The in-Unity spheres are not properly made. They have a UV error on the top. Put a complex material on your sphere, look at the top ... Read more

2
votes
Fixed

When the status bar is enabled and the keyboard is opened, the Unity vie...

Android

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Mar 25, 2013

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Version/s: 4.1.0f3

When the status bar is enabled and the keyboard is opened, the Unity view is resized. This also happens when there is android:window... Read more

0
votes
Fixed

CharacterControllers do not trigger OnControllerColliderHit when they co...

Physics

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Mar 25, 2013

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Version/s: 4.1.0f4

There doesn't seem to be any way to detect CharacterController collision. Run the test scene. Use WASD to move the blue capsule. If ... Read more

0
votes
Not Reproducible

[Mobile] Several image effects fail on GLES devices while having valid s...

Camera

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Mar 26, 2013

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Version/s: 4.2.0a1

To reproduce:1. Open project Image_effects2. Build and run on blackberry3. Only few Image effects will work properly, others are jus... Read more

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