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"Linear" Color Space doesn't reproduce accurate particle colors
Reproduction steps: 1. Open "Linear color space particles.zip" project2. Click on "Particle System 5%" in the Hierarchy window3. Cli... Read more
Precision issue in the shader when using objects scaled down to 6.8e-05
How to reproduce:1. Download attached project file and open "Test" Scene2. Select "Rubik's cube" in Hierarchy Window3. In Inspector ... Read more
Webrequest never completes when encountering a redirect
1) Open attached project2) Open scene Bug3) Press play, notice that Unity freezes.4) Unity should print out a message saying "Done: ... Read more
Unity crashes when deleting the folder of the project that is opened
To reproduce:1. Open a new Unity project2. Minimize the project3. Open the project folder4. Select everything in the folder and dele... Read more
[WSA] A script behaviour has a different serialization layout when loadi...
Steps to reproduce:1. Open the attached project2. Open the Assets/Scenes/scene2.unity scene3. Switch platform to Windows Store4. Bui... Read more
[MAC] "cmd+a" doesn't select all the text in new project name
How to reproduce:1. Open Unity2. Select New3. Click on Project name text field4. Press cmd+a Expected result: All symbols in text fi... Read more
Crash in BuildAudioMixerConstant when undoing duplication of mixer group
To reproduce:1. Create Audio Mixer2. Add new group to Master group3. Add another new group to the previous group (Group hierarchy sh... Read more
Cursor not updating when manually scrubbing through a clip in the animat...
Steps to reproduce:1. Open user attached2. Select Tank_anims.fbx3. Go to Animations tab4. Scrub through animation in the preview win... Read more
[iOS] iPad Pro10.5 2017 hangs when app is started with an URL
On iPad Pro 10.5'' (iOS 10.3.2), when the game launched via a URL rendering stops on the first frame. The game keeps running on the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open