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Cursor's appearance does not change when resizing the Player window
Reproduction step:1. Create new project and open Unity2. Select Edit -> Project Settings -> Player3. Check property Resizable ... Read more
[OSX] Editor crashes when pressing on Collab, Layers, Layout, gizmo buttons
Steps to reproduce:1. Create and open new project2. Press on collab drop down menu Results: Editor crashes. Also reproducible when p... Read more
Crash when entering play mode with non-applied SpeedTree LOD Scale settings
Crash on modifying SpeedTree LOD scale Steps to repro:1. Open attached project > Project Window > Open "SpeedTreeCustomization... Read more
[XR] Android build fails due to TypeLoadException when VuforiaConfigurat...
Android build fails due to TypeLoadException when VuforiaConfiguration Resources is included in assets Steps to Repro:1. File > b... Read more
Custom resolution box is missing in windowed mode of standalone build in...
Custom resolution box is missing in windowed mode of standalone build in OSX Steps to reproduce:1) Create new project2) File > Bu... Read more
[PLM] Unity crashes on baking start, when "Stitch Seams" is checked and ...
To reproduce:1. Open attached project "Baking crash.zip".2. Open "Test" scene.3. Go to Lighting Settings, and press "Generate Lighti... Read more
Crash with empty stack trace: Could not load symbol nativeUnity_SetVufor...
Reproduction steps:1. Open and play the attached project.- Editor will crash. Reproduced with:2018.1.0b1, 2017.3.0p1, 2017.2.1p1 Not... Read more
Animation timeline override track for humanoid rig is not functioning
Steps to reproduce:1. Download and open the attached project2. Open scene "Scene"3. Open the timeline window4. Play the timeline Exp... Read more
NullReferenceException error appears after running test with nested coro...
Steps to reproduce:1. Open attached “CoroutineTest.zip” Unity project2. Open Window->Test Runner3. Click Run All in PlayMode Edit... Read more
Editor crashes on MonoBehaviour_CUSTOM_IsObjectMonoBehaviour after runni...
Steps to reproduce:1. Open attached “CoroutineTest.zip” Unity project2. Open Window->Test Runner3. Click Run All in PlayMode Test... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes