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Standalone Controller Connection Failure
Unplugging the controller from a running build, or starting a build with a controller disconnected prevents you from plugging it bac... Read more
[Graphics, Animation] Particle system material color animation is not wo...
Steps to reproduce : - import the project attached- open the scene "001"- press play and notice that the color is not animated *Note... Read more
It's possible to animate properties of the animator..in the animation
In the Animation Window it is seemingly possible to add a curve for enabling the Animator component. When trying to add that curve n... Read more
start text in inputfield in widget scene disappears when you hover above it
1. open and play widget scene2. let your mouse hover above the start text in the text input fields3. observe how the text disappears Read more
Text is automatically highlighted when mouse hovers above it in widget s...
1. open and play widget scene2. write some text in the text input field3. let the mouse hover above the text itself4. observe how te... Read more
UGUI Text looks broken when changed via script
Steps to reproduce : - import the project attached- open the scene "SplashA"- press play and also play in the scene- choose "yes" to... Read more
changing a Cloths Sleep Threshold unsleeps the object while the treshold...
To reproduce:1. Open attached project2. Open Test scene3. Enter play mode4. Select GameObject (Plane)5. Click on Sleep Threshold and... Read more
Cloth's Sleep Threshold is not exposed in scripting
To reproduce:1. Try to change Cloths Sleep Threshold from a script.Expected result:Cloth's Sleep Threshold is accessible from script... Read more
OnTriggerStay2D gets called only when enabling Rigidbody2D.isKinematic w...
Steps to reproduce:1. Open the scene 'Test'2. Press play3. Observe that although the moving object has the 3 "OnTrigger*2D" methods,... Read more
ClothInspector throws ArrayIndexOutOfBounds exception
To reproduce:1. Open attached project2. In Hierarchy there are two disabled GameObjects, select one of them and then the otherExpect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor