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0
votes
Active

Gizmos are not stereo / VR aware and squished and do not appear in the r...

XR SDK

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Dec 04, 2025

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Version/s: 6000.5.0a5

How to reproduce:1. Create a new project using VR template2. Activate Gizmos in the Game view3. Enter Play mode4. Observe the Game v... Read more

0
votes
Fixed

–upmPack command exits with code 1 on successful pack

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Oct 09, 2025

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Version/s: 6000.3.0a3, 6000.4.0a1

When invoking Unity’s Package Manager with the -upmPack argument, the editor produces a valid, signed tarball of a package but still... Read more

0
votes
Fixed

UI Builder’s resize guide line changes position and doubles when draggin...

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May 27, 2025

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Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.4f1, 6000.2.0b3, 6000.3.0a1

Steps to reproduce:1. Open the attached "Repro" project2. In the Project Window, open testUI.uxml3. In the UI Builder window, select... Read more

0
votes
Fixed

Prefabs with SortingGroup is dirty after loading

Scene Management

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Jun 26, 2023

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Version/s: 2022.3.3f1, 2023.1.1f1, 2023.2.0a20

Loading a Prefab with GameObjects with SortingGroups and Renderers components are dirty after being loaded from disk. This should no... Read more

1
votes
Fixed

AudioClip.GetData returns samples that are missing parts of the original...

Audio

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Oct 22, 2016

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Version/s: 5.4.2f1

To reproduce:1. Open the attached project2. Listen to the audio clip in the "Assets" folder "Sample Clip"3. Enter play mode4. Press ... Read more

0
votes
Fixed
0
votes
Active

Crash on GetSceneGUID when building a scene

Scene Management

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Aug 11, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4, 6000.5.0a1

Reproduction steps:1. Open the attached project ("IN-105103_Test")2. Open scene "Scenes/MainGame"3. Build & Run the project Expe... Read more

0
votes
Fixed

Joining a session created with RelayProtocol.WSS throws Mismatched Relay...

Package: Multiplayer Services

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Nov 04, 2025

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Version/s: 1.2.0

Steps to reproduce: Open the attached project Open the MainMenu Scene Open the Multiplayer Play Mode Window and start a Virtual Play... Read more

0
votes
Fixed

Transition from sub-state machine (created at the top level) is connecte...

Animation

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Feb 08, 2016

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Version/s: 5.4.0b3

In the top level of a state machine, we create a transition from the sub-state-machine to a top-level state. Entering the sub state ... Read more

0
votes
Fixed

SerializedProperty m_Enabled has disappeared error is thrown when using ...

Inspector Framework

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Sep 17, 2020

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Version/s: 2020.2.0b3, 2021.1, 2021.1.0a1

How to reproduce:1. Open the attached project2. Open the "SampleScene" Scene from the Assets folder3. Select "TestGameObject" from t... Read more

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