Search Issue Tracker

0
votes
Fixed

[Mobile] Enabling Box Projection creates visible artifacts

Mobile Graphics

-

Oct 20, 2017

-

Version/s: 2017.1.2f1

Enabling Reflection Probe Box Projection in the GraphicsSettings results in a cross of thin, sharp lines. Without Box Projection, re... Read more

0
votes
Won't Fix

Wrong rect.width value if the Rect Transform is in other scene

uGUI

-

Oct 19, 2017

-

Version/s: 5.6.3p1

How to reproduce:1. Open the "Project.zip" project2. Open the "StartScene" scene3. Press Play4. Press "Load Second Scene" button5. C... Read more

6
votes
Won't Fix

"Refresh case sensitivity..." errors are thrown when importing materials...

Asset - Database

-

Oct 20, 2017

-

Version/s: 2017.2.0f3

How to reproduce1. Create a new project2. Import the attached "TestMaterialPackage (5.5.0f3)" into newly created project3. Press CTR... Read more

0
votes
Won't Fix

Playing animation via Animator.SetBool(anim, true) causes crash on Anima...

Animation

-

Oct 22, 2017

-

Version/s: 5.6.3p1

How to reproduce:1. Open the attached project2. Open the "Movement" scene3. Press Play4. Press Z to play the attack animation Actual... Read more

0
votes
Fixed

Hinge Joint automatic connectedAnchor value gets set to Anchor value whe...

Physics

-

Oct 20, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected result: object gets instantiated at set value... Read more

0
votes
Won't Fix

[ParticleSystem] Contradictory warnings in Visual Studio and Unity console

Themes

-

Oct 22, 2017

-

Version/s: 2017.2.0f3

Reproduction steps:1. Download project "SmallMultitool.zip" and open in Unity2. Open script "UIParticles"3. In line 7 delete keyword... Read more

0
votes
Fixed

[Android] Editor lets you export a project with internal build system

Mobile

-

Oct 23, 2017

-

Version/s: 2018.1.0a1

Reproduction steps:1) Create a new project2) Go to Build Settings (don't forget to change bundle identifier in order to build succes... Read more

0
votes
Fixed

Assets remain highlighted after moving to a higher level folder and dese...

Scene Hierarchy

-

Oct 23, 2017

-

Version/s: 2017.3.0b6

Steps to reproduce:1. Open attached “Selection.zip” Unity project2. Select “Cube" asset in Assets/Cubes in Project Window3. Drag sel... Read more

0
votes
Fixed

[WSA] IL2CPP build fails with exception when managed DLL is read-only

Universal Windows Platform

-

Oct 17, 2017

-

Version/s: 5.6.3p3

Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Find the ICities.dll file in Windows Explorer, ... Read more

0
votes
Duplicate

Collider2D.IsTouchingLayers() not working if the collider is used by an ...

Physics2D

-

Oct 19, 2017

-

Version/s: 2017.1.1f1

To reproduce: 1. Open the project, attached by the tester (touchingLayersBug.zip)2. Open the "scene" scene3. Enter Play mode4. Press... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.