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[Addressables] Creating new groups will break the Editor and the rest of...
https://fogbugz.unity3d.com/f/cases/1104216/ Read more
SqueezeNet - bad matching class
Reproduction steps:1. Download and open this project: https://github.com/mantasp/Barracuda-SqueezeNetTest2. Make sure you have Barra... Read more
Preview transport controls of the audio random container don't update on...
Steps to reproduce: Set up an ARC so that you can preview it Dock the ARC window next to another tab Preview the ARC by pressing the... Read more
trying to delete the last composite of a composite binding throws except...
Steps to reproduce: 1. create new action map 2. add new action 3. add a composite binding to the action 4. expand the composite bind... Read more
Unity crashes on WalkTypeTreeInternal when a ManagedReferences BoxedValu...
Reproduction steps:1. Open the attached project “ReproProject”2. In the Project Window, Select ‘'Assets/NewScript.asset” file3. In t... Read more
"Assembly with name 'Unity.InternalAPIEditorBridge.005' already exists" ...
Steps to reproduce: 1) In an empty Unity project, edit the Packages/manifest.json file and set its contents to the following: {"depe... Read more
Scene view bounces when zooming out using a trackpad
How to reproduce:1. Create a new project2. In the Scene window, zoom using a trackpad3. Observe the result Expected result: View doe... Read more
Post-processing is disabled when using Blitter.BlitTexture
How to reproduce:1. Open the attached project "IN-70700.zip"2. Open Assets/Scene.unity3. Select Assets/Settings/PC_Renderer.asset4. ... Read more
TwoPaneSplitView CollapseChild doesn't work when the pane is first drawn
How to reproduce:1. Open the user’s attached “Bug.zip” project2. Go to Menu > Window > Two Pane Window3. Observe the result Ex... Read more
Input System "One Modifier" fires event when regardless of which button ...
How to reproduce:1. Open the user’s attached “input system test.zip” project2. Enter Play Mode3. In the Game view, hold the left mou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on tlsf_free when triggering a call to FontEngine.LoadFontFace for the default Editor font while Glyphs are being generated
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component
- Text "Outline Width" is not shown in the Text Property Preview window in UI Builder when the Text Size is smaller than 19px
- Some text in the Bug Reporter can be semi selected and copied