Search Issue Tracker
Ignoring invocation of an instance method on a NULL instance spamming th...
Steps to reproduce : - set up P4 on OSX 10.8- import the project attached by the user in the reply- after importing login to Perforc... Read more
MousePosition offset after Screen.SetResolution() in OSX standalone wido...
Steps to reproduce : - import the project attached- build for standalone OSX- run the scene and notice the mouse offset Read more
Going from minimal video player controls to full results in a black scre...
To reproduce:1. Open project AutoRotation_copy2. Build and run on iOS73. Press on ControlMode.Minimal4. Press arrows to change to fu... Read more
Mecanim skeleton mapping serialises "None
Steps to reproduce : - create a new avatar, setting some optional bones and apply.- go in and edit the avatar, setting those same bo... Read more
[Collision] Approximate particle collisions fail on rigidbodies
Steps to reproduce : - example-intended shows the scene as we expect it to work - detecting the lid and applying a force to it- exam... Read more
First time Input.compass.rawVector returns zero vector
Input.compass.rawVector returns zero vector when it's called for the first time. This is reproducible on Neuxs 4 with Unity 4.0.0f7,... Read more
Lightmap files are not automatically checked out on re-baking
Open attached project. Should be stored in Perforce 1. Open Window -> Lightmapping2. Select Bake "tab"3. Click "Bake Scene" butto... Read more
Contrast Enhance image effect has minor math error
Steps to reproduce : - impor the Image Effects package (pro)- open the COntrastComposite.shader- notice the line 46 allows for negat... Read more
The Avatar Mask documentation is outdated
The Avatar Mask documentation is outdated.http://docs.unity3d.com/Documentation/Components/class-AvatarBodyMask.htmlIt's not Avatar ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message