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0
votes
Fixed

Gapless playback has gaps on iOS and Android

Audio

-

Jul 26, 2012

-

Version/s: 4.0.0b4

To reproduce:1. Open project busted_gapless_audio_playback_android2. Run test scene3. Switch platform to iOS/Android4. Run test scene Read more

0
votes
Postponed

Profiler: Left & Right Arrow - can only move one frame at a time

Profiling

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Jul 27, 2012

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Version/s: 4.0.0b4

To reproduce:- Open AngryBots demo- Click Record on Profiler- Run the AngryBots demo and observe the Profiler- Click on the Profiler... Read more

0
votes
Won't Fix

Assets reimport themselves if project is located in outside source

Assets Management

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Jul 28, 2012

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Version/s: 3.5.3f3

To reproduce:1. Create a project on a usb hard or distant machine/server2. Upload some asset store assets (Playmaker and RageTools f... Read more

0
votes
By Design

GameObject billboard preview in the editor disappears when selected

Scene/Game View

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Jul 30, 2012

-

Version/s:

When you select a GameObject in the scene, the billboard icon previewing the type disappears. When you deselect it re-appears again.... Read more

0
votes
Won't Fix

Flash - Extending Dictionary Conversion Error

Flash

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Jul 30, 2012

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Version/s:

The following class will fail when building to flash: public class LinkedHashMap<TKey, TValue> : Dictionary<TKey, TValue&gt... Read more

0
votes
Won't Fix

Marshalling for UnityEngine.Vector3[] not supported

Flash

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Jul 30, 2012

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Version/s:

1) What happened Marshalling for field of struct with type UnityEngine.Vector3[] is notsupported 2) How can we reproduce it using th... Read more

0
votes
Fixed

Adding GUIStyle to Textfield makes it multilined

IMGUI

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Aug 01, 2012

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Version/s: 3.5.3f3

To reproduce:1. Create GUI.Textfield2. Add GUIStyle to it3. Textfield becomes multilined Read more

0
votes
By Design

DSPBuffer Size with best latency differs in editor and on device

Audio

-

Aug 01, 2012

-

Version/s: 3.5.4f1

By design:Defaults differ between iOS and editor To reproduce:1. Create new project2. Set DSPBuffer Size to "Best latency"3. Attach ... Read more

0
votes
Fixed

Windows reports wrong microphone sampling rates

Audio

-

Aug 02, 2012

-

Version/s: 3.5.4f1

- create an empty unity project- save the scene- create a game object- create a C# script named 'foo' and paste this script in- drag... Read more

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