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Inspector debug arrays values get duplicated instead of changed on edit
Steps to reproduce:1. Create new material2. Switch to Inspector Debug mode3. Try to edit any string value in arrays (e.g. "String Ta... Read more
CheckDisalowAllocation fatal error when selecting game object in the sce...
How to reproduce:1. Open the attached project2. Open Proto_map_00 scene3. Try selecting one of the game object in the scene view or ... Read more
[tvOS] Gamecenter ShowLeaderboardUI/ShowAchievementsUI don't work on App...
To Reproduce: 1. Build and run the attached app on an Apple TV (might be necesarry to update provisioning profiles for it work).2. C... Read more
[Asset Bundles][Shaders] When building bundles from a closed scene more ...
To reproduce:1. Extract the project ("repro.zip")2. Go to the Client/Bundles folder and delete its contents.3. Open attached project... Read more
Unexpected recursive transfer of MonoBehaviour error on importing package
On importing asset project "Love/Hate" "Unexpected recursive transfer of MonoBehaviour. MonoBehaviour 'Farmer' is being transferred ... Read more
Asset packages list is not alphabetically sorted
Asset packages list is not alphabetically sorted 1. What happenedAsset Packages list is not alphabetically sorted2. How we can repro... Read more
[Shuriken] Multi particle editor does not allows scaling the window
Steps to reproduce: 1. On fresh new project create a particle system.2. Select it.3. In inspector, over particle system component to... Read more
Asset Packages window does not show names with symbols
Preconditions: You have several asset packages imported (with names containing /, ', & symbols.1. Open Unity.2. Press New.3. Pre... Read more
Shader Render Queue Changes doesn't properly reflect in Material m_Custo...
To reproduce:1.Create new project, import attached "CustomShader.shader" file.2.Change project settings in Project Settings > Edi... Read more
WebGL Build fails with error: use of undeclared identifier '____encoderC...
How to reproduce: 1. Open attached project2. Build to WebGL- Note the build fails with the compiler failing to generate LLVM bitcode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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