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Memory leak when game object scale with collider component attached is i...
Reproduction steps:1. Open the attached '957333.zip' project.2. Play the '1' scene.3. Open the Profiler and monitor memory usage.- T... Read more
Animator Controller's additional layer curve driven parameters get incre...
To reproduce:1) Open attached project and scene2) Play it3) Open Animator Window, Parameters Tab4) Select "GameObject"5) When Parame... Read more
DynamicsManager.asset and Physics2DSettings.asset are overridden every t...
How to reproduce:1. Open Unity2. Create a new project3. Create a new scene4. Save scene and close Unity5. Reopen created project7. M... Read more
Editor fails to run on Intel Core i3 CPU
Unity would not start on Intel Pentium computer using this version: https://artifacts-ui.bf.unity3d.com/proj0-Build_WindowsEditorIns... Read more
GUILayout.BeginArea does not work with a Rect provided by EditorGUILayou...
To reproduce: 1. Open the project, attached by the user (BeginArea.zip)2. Open the "Demo" scene3. Select GameObject in the Hierarchy... Read more
[tvOS] There is no provided way to add 2x images that are required for 4...
Reproduction Steps:1. Create new project2. Edit > Project Settings > Player3. Under Icons notice that there is no 2x resolutio... Read more
Huge Scrollrect/Layout performance regression in Editor
Reproduction steps:1. Open project attached (scrollrect perf.zip)2. Open scene "test". Expected result: FPS will be ~60.Actual resul... Read more
[WSA]WSA.Cursor.SetCustomCursor() does not work with UWP XAML builds
In the reproduction project, the cursor is being set to a custom cursor which is defined as a blank image in the resource file for t... Read more
[Emission] Adding a burst while multi-selecting particles with non-match...
Repro steps:1. Open Scene1 from the attached project.2. Observe the two particle systems in the scene; one has no bursts, the other ... Read more
Alpha Gradients PSD files are shown wrong in Unity 2017.1 and 2017.2
PSD files that include alpha gradients are showing up incredibly distorted, both in the Editor and in the Built application. Steps:1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets