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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

0

Found in

4.2.0b5

Issue ID

547988

Regression

No

[LOD] Confusing renderer preview on LOD group if multiple renderer components are assigned to same GO

Camera

-

- Create a Cube and add a Particle System and a Line Renderer component to it.
- Add this Cube as a Renderer in a LOD Group. Notice that3 previews show up and all of them show a cube mesh preview
- Add a Particle System or a Line Renderer component to an Empty GO and add that to the LOD Group. Notice instead of a preview you get a text saying Line Renderer or ParticleSystem Renderer, etc.

I think that when adding an object that has more than one type of renderer component attached to it to a LOD group, we should display a graphical representation of what is on the MeshRenderer and for all the other kinds of Renderer components we should get the textual info in the preview box.

See attached screenshot for LOD Group setup like I just described

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