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Prefab is not renamed properly
Repro steps:1. Open the attached project2. In the project window click on the Enemy prefab and click again, to edit the name - nothi... Read more
Custom Inspector looks wrong and is not entirely usable
Steps to reproduce:- open the attached project- search for DemoAnimation- select the DemoAnimation prefab Result: The Custom Inspect... Read more
Texture mipMapBias not working in Flash export (Cat)
Run the attached project in-editor and press the up/down arrows to adjust the texture's mipMapBias. Now run the included built Flash... Read more
Audio Channel mapping on 5.1 is incorrect when using compressed sounds
When a native 5.1 audio clip is switched to compressed the audio channels are mapped incorrectly. To reproduce this open the attache... Read more
16bit textures broken (channels swizzled) in asset bundles in 3.5
The bug:Loading a big texture from an asset bundle corrupts it. Repro steps:1. Open the attached project in Unity 3.5 (that's the ve... Read more
Find References in Scene does not work with multi selection
In Angry Bots Project for example filter Prefabs, select barrelLarge and barrelSmall from the Project Browser Preview, right click a... Read more
The project wizard in Unity 4 always opens near the lower lef corner of ...
Steps to reproduce : - open Unity and notice the project wizard screen appears on the left side of the screen instead of the middle-... Read more
Asset Store item previews reset after downloading and importing package
- Select All Meshes in the Favorites section of the Project Browser- In the Free Asset preview section, click "More" a few times- Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window