Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
4.0.0a2
Issue ID
471884
Regression
Yes
Custom Inspector looks wrong and is not entirely usable
Steps to reproduce:
- open the attached project
- search for DemoAnimation
- select the DemoAnimation prefab
Result: The Custom Inspector for it looks messed up and clicking on the checkboxes has no results (probably because there are images overlapping them).
In Unity 3.5, the Inspector for this Assets looks and acts as expected
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Brush Size in the Inspector window does not update when the Brush Size in Scene View is changed
- "ArgumentOutOfRangeException" errors are thrown every time a keyboard key is pressed when renaming a component in UI Builder with a symbol and changing the name after label attribute warning
- Values in "Rect Transform" component are only partially updated when changing values in Prefab Mode
- Same Asset Type Focused Inspectors do not repaint when menus are manipulated
- Bool or Trigger Parameters can be selected via right clicking to the right of a Parameter control in the Animator Window
Add comment