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Submitting an Outgoing Change immediately moves it in the Incoming Chang...
Create an outgoing changeset in a project on SVN and Submit it. It will appear as an Incoming changeset. (this is with local SVN rep... Read more
Particles in local space don't resume when returned to cameras view
When the camera is moved away from a particle and afterwards returned - The particle has stopped. This happens when particle is set ... Read more
It is hard to set an HTML color tag in a string or GUIContent in the Ins...
1 Open attached project2 Open "GUI Content Test" scene3 Choose "Main Game Object" in Hierarchy4 In Inspector: try changing the value... Read more
Image effect Color Correction LUT documentation says that it should work...
http://docs.unity3d.com/Documentation/Components/script-ColorCorrectionLut.htmlHardware support for Mobile: OpenGL ES 2.0 should be ... Read more
Shuriken spawns cubes instead of Default-Particles
Shuriken spawns cubes instead of Default-Particles. To reproduce:- Open attached project and launch "test" scene- Select the Main Ca... Read more
Right-click on component gives the user options that are not valid
To reproduce:- Open attached project and launch "test" scene- Select the "GameObject" in Hierarchy View- Right-click on the Particle... Read more
Top half of the play button in the animation preview window closes the p...
Steps to reproduce : - import an animated character- preview an animation- move the cursor over the top half of the play button- not... Read more
Point lights fail to display properly on BB10
To reproduce: 1) Start project, view in editor player2) Look between sphere and cylinder - note the bright point light3) Deploy to B... Read more
Lens Flare layer mask error when starting with 'Everything'
Reproduced on 4.2.0b1See user's description. 1 Open project2 Open Test scene-set the Light source > Lens Flare > Ignore Layers... Read more
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