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0
votes
By Design

Inconsistent animation curve when changing the rolloffMode from Custom t...

Audio

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Oct 06, 2010

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Version/s: 3.0.0f5

This could be reproduced on version 4.0.0b10 (0a7760ba81f3). When changing the rolloffMode from Custom to Logarithmic on the animati... Read more

0
votes
By Design

Using HandlesBeginGUI throws: GUI Error

IMGUI

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Oct 20, 2010

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Version/s: 3.1.0a1

GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced (type:2)UnityEngine.GUIUtility:EndGUI(Int... Read more

1
votes
Not Reproducible

Custom windows still appear in new project

Window management

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Oct 21, 2010

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Version/s: 3.0.0f5

To reproduce 1. Open the attaced project in Unity.2. Open Window>MyWindow - this is a simple Custom Window3. Open a new Unity pro... Read more

1
votes
Fixed

Shift-W doesn't work for WASD control in Terrain

Terrain

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Oct 21, 2010

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Version/s:

You cannot move forward with SHIFT-W when one of the terrain tools is selected. Read more

0
votes
Duplicate

Unity is unable to display special character in console

Editor - Other

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Oct 27, 2010

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Version/s:

Unity is unable to display special (ascii) characters in console. It just displays empty line with warning icon (see console for act... Read more

0
votes
Won't Fix

Editor GUI polish: scroll-down and resize buttons overlap

Window management

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Oct 29, 2010

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Version/s: 3.0.0f5

The scroll-down button in editor windows with overflow is unusable because the resize handle is on top of it. Read more

0
votes
Won't Fix

"Unsupported infinity mode" warning is displayed more often than it shou...

Asset Import

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Nov 13, 2010

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Version/s:

It came from this thead:http://forum.unity3d.com/threads/66418-FBX-import-error-from-Maya-quot-Unsupported-infinity-mode-quot People... Read more

0
votes
Won't Fix

C# Switch statements with string are way slower then if's

Mono

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Nov 19, 2010

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Version/s:

C# Switch statements involving strings seems to be very slow in attached projects two gameobject one running if's in update the othe... Read more

0
votes
Not Reproducible

Radius for tree's doesn't work for hand-edited nodes

Terrain

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Nov 24, 2010

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Version/s:

Once a node in the tree has been hand-edited, dragging the radius slider doesn't do anything.... Repro:Create TreeSet Radius of trun... Read more

1
votes
Fixed

Audio spamming makes Fmod run out of audio channels

Audio

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Dec 07, 2010

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Version/s: 3.1.0f4

To reproduce.- Open attached project and launch the "Scene_Test"- Hit Play- Observe that the classical music drops out. Read more

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