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0
votes
Fixed

[HDRP] Importing Shader Graph samples from HDRP package sample throws mi...

Package: Scriptable Render Pipeline HD

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Apr 21, 2020

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Version/s: 9.0.0-preview.13

Importing Shader Graph samples from HDRP package sample throws missing material property errors. Refer the screenshot attached Steps... Read more

2
votes
Fixed

Particles don't get culled when disabled and re-enabled out of Camera's ...

Visual Effects - Legacy

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Apr 23, 2020

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Version/s: 2017.4, 2020.1.0b5, 2020.2

How to reproduce:1. Open the user's project2. Open the "SampleScene" from Assets > Scenes3. Make sure that the Scene window is cl... Read more

0
votes
Duplicate

"NullReferenceException" error is thrown when the Hierarchy window burge...

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Aug 18, 2025

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Version/s: 6000.3.0a5

Steps to reproduce: Create a new Unity project using the Universal 3D template Click the burger button in the Hierarchy window Obser... Read more

0
votes
By Design

[UIElements]Mouse events cannot be taken out of VisualElement.layout whe...

UI Toolkit

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Jun 21, 2019

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Version/s: 2019.2.0a1, 2019.2.0b6, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. Open "BugReport" from the Menu tab > TransformBoundWindow3. Move the mouse insid... Read more

0
votes
Postponed

[PLM] Decals do not affect baked global illumination

Progressive Lightmapper

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Apr 13, 2012

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Version/s: 3.5.1f2

A decal should bounce light, but not occlude light hitting the geometry behind it.It could be projected on the geometry behind it, b... Read more

2
votes
Duplicate

[Linux] Entering Play Mode causes the Editor to freeze when there are ab...

Linux

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Feb 28, 2020

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Version/s: 2018.4, 2019.3.2f1, 2020.2

Reproduction steps:1. Import the attached Package to an empty project (Freeze.unitypackage)2. Open the 'BingGoal' Scene (Assets/Game... Read more

0
votes
Fixed

[Editor] Prefab gets corrupted when importing Standard Assets from Asset...

Editor - Other

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Feb 04, 2016

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Version/s: 5.3.2p1

Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps:1. Open attached project.2. In the proj... Read more

0
votes
Won't Fix

Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific...

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Oct 11, 2024

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Version/s: 2021.3.45f1

Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more

0
votes
Fixed

Changing Reflection Intensity at runtime via script doesn't work

Global Illumination

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Mar 08, 2015

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Version/s: 5.0.0f4

Changing Reflection Intensity at runtime via script does not work. However, changing it manually in the editor works. RenderSettings... Read more

0
votes
Not Reproducible

[SaveScene] child objects are saved, even though parent is marked as Don...

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Jan 23, 2015

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Version/s: 5.0.0b20

If you save scene with method "EditorApplication.SaveScene(string, bool)", objects with "hideFlags.DontSave", still have their child... Read more

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