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Camera is not overlooking the main Scene in Scene View in the HDRP Sampl...
Steps to reproduce: Create a new Project with the HDRP Sample Template Observe Scene View Actual results: By default, Camera is look... Read more
A memory leak occurs with massive terrain when camera position changes o...
Reproduction:1. Open the “BugReport_memoryleak.zip” project2. Open the “SampleScene” scene (Project window → Assets → Scenes)3. Open... Read more
No valid hits are returned when using RaycastCommand
How to reproduce:1. Open attached project "IN-121195"2. Open the "SampleScene"3. Enter Play Mode4. Observe Game View and Console Exp... Read more
Celestial bodies order remains unchanged when the Distance setting is mo...
How to reproduce:1. Open the attached “IN-121184_repro” project2. In the Hierarchy tab, click on the “Sun3” GameObject3. In the Insp... Read more
Unity's keyboard input handling stops registering some keys when a Timel...
How to reproduce:1. Create a new 3D project2. Open Window → Package Manager → Unity Registry and install the “Timeline” Package3. In... Read more
Error is not generated if you use the index of the component instead of ...
iphone: There are some Vector3 properties that can not be modified by component. For instance, you can't set bounds.min.x, bounds.ma... Read more
No error is generated if you use the same scripted hotkey for two menu i...
No error is generated if you use the same scripted hotkey for two menu items. The first of the menu items that you create is still t... Read more
Closer framing for asset previews using Bounding Spheres
The new preview window: Assets are very small/farway compared to if you preview a material. Read more
[Layout] Scroll/scale bar in Animation Editor is inconsistent
I'm reviving this bug, as it's still pretty relevant. The main issue with the scrolling in the Animation window is:(see the attached... Read more
All about bugs
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Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window