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Hang when selecting particle system (prewarming code infinite loop due t...
Steps to reproduce : - import the package attached- open the scene "temp"- select the particle system in the Hierarchy and notice th... Read more
iOS Simulator always displays "Development Build"
To reproduce:1. Create new project2. Select Simulator SDK3. Build and run on iOS4. "Development Build" label is displayed even if it... Read more
StaticBatchingUtility.Combine bug on scaled meshes that were already ren...
If StaticBatchingUtility.Combine() is called on meshes that were rendered at least once, the non-uniformly scaled objects will rende... Read more
Colliders & Rigidbodies docs are potentially wrong
http://docs.unity3d.com/Documentation/ScriptReference/Collider.html This page mentions "If you intend to move the collider around a ... Read more
Web docs not displaying properly with long class names
http://docs.unity3d.com/Documentation/ScriptReference/BuildPipeline.BuildPlayer.html On this page the web displays this in an overla... Read more
Automatic deserialization doesn't work on iOS
To reproduce:1. Open project XMLTest2. Open scene main3. Assign data as LocalXML in GameObject4. Build and run for iOS Read more
Crash when switching Graphics emulation OpenGL ES 2.0 to No emulation
Regression from Version 4.0.0f7 (034d3531fec3) To reproduce:- Open attached project and launch "game scene"- Switch to No Emulation-... Read more
Holding ALT on editor startup no longer opens the project wizard
To reproduce:- Double-click on the Unity.app icon- When the splash screen appears, press ALT- Observe that the previous project appe... Read more
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