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The first Panel Settings asset found gets randomly assigned when creatin...
Reproduction steps:1. Open the attached “UITK Panel Settings Bug Report.zip” project2. Create a new UI Document (GameObject → UI Too... Read more
UI Toolkit Label height is incorrect when "align=justified" is used
Reproduction steps:1. Open the attached “UI TOOLKIT.zip” project2. Open the “justified_height_bug.uxml” from the Project Assets Wind... Read more
RigidBody GameObject's position gets randomly reverted when transform.po...
Reproduction steps:1. Open the attached “PhysicsRepro.zip” project2. Open the “SampleScene” scene3. Enter the Play mode4. Press the ... Read more
ObjectDisposedException thrown when deleting actions maps
Steps to reproduce: 1. Create a new input actions asset and 2 maps to it 2. Delete the second one 3. Get ObjectDisposedException (Do... Read more
Nullref thrown when right-clicking the "List is empty" text in the Input...
Steps to reproduce: 1. Create a new input actions asset and open it 2. Right-click the "List is empty" text 3. Observe the error Read more
[Vulkan][OpenXR] Memory usage with OpenXR is much greater than with Meta XR
Steps to reproduce:1. Open the attached user's project "SurvivalXRSDK.zip"2. Ensure the platform is for Android and the Meta XR Core... Read more
[Quest 2] Black background when Custom Skybox is used in Player
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/TestSkybox.unity” Scene3. Build and Run on Qu... Read more
"Invalid AABB inAABB" error is thrown when Reflection Probe is enabled
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Horror_House“ Scene3. In the Hierarchy window, select “Reflec... Read more
Player transparency is not working when using URP with Post Processing a...
How to reproduce:1. Open the user-attached project “OverlayURP”2. Build And Run the project3. Open “OBS” and add “Window” or “Game” ... Read more
"Sprites can not be generated from textures with NPOT scaling" warning i...
Steps to reproduce:1. Open the attached user's project "1804792_Preset_2022322f1.zip"2. Import the attached "NPOT Texture.png" into ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names