Search Issue Tracker

0
votes
Fixed

[HDRP] Inspector is constantly repainted when additional options for Sha...

Package: Scriptable Render Pipeline HD

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Mar 10, 2020

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Version/s: preview-6.9.0

Steps to reproduce:1. Create a new HDRP project2. Create a new Light (Right-click in Hierarchy > Light) and select it3. In the In... Read more

0
votes
Duplicate
0
votes
Fixed

[Vulkan] Each camera-stack layer generate a render-pass separately when ...

URP Features

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Mar 11, 2020

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Version/s: 2020.1, 2020.1.0a25, 2020.2

Steps to reproduce:1. Open user's attached project "StackingTest.zip"2. Edit -> Project Settings-> Player-> Other Settings ... Read more

0
votes
Fixed

Game View has huge borders around when Free Aspect is selected on Window...

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Apr 11, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.14f1, 2023.2.0a10

Steps to reproduce: 1) Open Unity Hub and create a new 3D (URP) Core project 2) Check the Game view, out of the box it will have hug... Read more

0
votes
Fixed

Application Cloud Connection Id is incorrect when using Build Profile wi...

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Dec 04, 2024

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Version/s: 6000.0.0b16, 6000.1.0a6, 7000.0.0a1

Steps to reproduce: 1. Create a new unity project. 2. Add a script which logs Application.cloudProjectId 3. Go to Project Settings &... Read more

0
votes
Won't Fix

Camera.targetTexture is respecting Camera rect

Graphics - General

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Jul 17, 2019

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Version/s: 2019.3.0a10

Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more

0
votes
Fixed

[Shader Graph] Text overlaps with prefilled text in search bar on search...

Package: Shader Graph

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Apr 15, 2020

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Version/s: 9.0.0, 8.0.1

Text overlaps with prefilled text in search bar on searching nodes inside ShaderGraph window Steps to Reproduce: 1. Create a new Pro... Read more

2
votes
Active

Add iOS/WebGL support for MagneticFieldSensor

Package: Input System

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Jul 14, 2025

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Version/s: 1.15.0

In order to achieve feature parity with the InputManager and replace the compass API it's necessary to implement the MagneticFieldSe... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

0
votes
Fixed

[IL2CPP] MissingPropertyBagException fails serialization when using Unit...

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1

Reproduction steps:1. Open the attached "SerializationIssue.zip" project2. Open the "DLLBugScene" scene3. Build And Run with IL2CPP4... Read more

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