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Project settings, Graphics - Tabulation containers
Tabulation containers makes hierarchy confusing: !image-2024-02-01-18-20-46-129.png|width=691,height=551! Read more
Project settings, Graphics - 3 dots button inaccurate pattern
!image-2024-02-01-18-27-20-603.png|width=730,height=563! Read more
Project settings, Graphics - Font style
!image-2024-02-01-18-30-33-592.png! Read more
Project settings, Graphics - Reset button at the top
!image-2024-02-01-18-33-31-570.png|width=1799,height=846! Read more
Project settings, Graphics - HDRP - Font style
!image-2024-02-01-18-35-24-643.png|width=1261,height=762! Read more
Changing CustomBinding attributes is erratic when Label value is being c...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, open the “Assets/ExampleVisualTreeAsset“ using U... Read more
Editor version field of the project isn't updated automatically in HUB w...
Reproduction steps:1. Open Unity Hub and add the attached project “PojectWithNoEditorVersion“2. Close the “Missing Editor Version“ w... Read more
CanvasGroup does not ignore parent CanvasGroup Alpha == 0 when parent is...
How to reproduce:1. Open the attached project "2022.3_Test_CanvasGroup.zip"2. Open Assets/Scenes/SampleScene.unity Expected results:... Read more
Scene editor - Scene Camera settings window does not close immediately w...
Steps to reproduce: 1. Have the Scene editor be in opened of the editor, and undock it from the main editor window 2. Click on the S... Read more
[iOS] UnityPluginLoad fails to acquire the IUnityInterfaces pointer when...
How to reproduce:1. Build the user’s attached “iOSPluginLoadTimingIssue.zip” project for iOS platform2. Open Xcode project and put a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping