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The "Create Node" menu in the Shader Graph can't be controlled by arrows...
How to reproduce:1. Open the user-attached project “ScenarioWeek”2. Open any ShaderGraph Asset3. Open the “Create Node” menu4. Press... Read more
"ReleaseDynamicVBOFrame: Expected node in client scratch release queue" ...
How to reproduce:1. Create a new Unity project using the "3D Sample Scene (HDRP)" template2. Wait for the project to load and observ... Read more
[Android] ShaderGraph Shaders does not correctly apply textures on GameO...
Reproduction steps:1. Open the attached project “ReproProject”2. Build And Run on Android3. Observe the textures on the GameObjects(... Read more
“UnityException: CreateScriptableObjectInstanceFromType can only be call...
Reproduction steps:1. Open the attached “Project” project2. Open the “Assets/Scenes/BootstrapScene.unity” Scene3. Enter the Play Mod... Read more
Can’t navigate through ListView items when using arrow or WASD keys
Reproduction steps:1. Open the attached “BugTest” project2. Open the “Assets/Test Scene.unity” Scene3. Enter the Play Mode4. Click o... Read more
IL2CPP error is thrown when building project in Debug build mode
Reproduction steps:1. Open attached project “IL2CPP_Build_Error_Project“2. Click on the Bug Report > Click this to build button i... Read more
[MacOS] Scene Context menu doesn't become visible until mouse isn't moved
How to reproduce:1. Open any scene2. In the scene view right click to open the context menu Expected result: Context menu opensActua... Read more
Linear fog + Detail maps = Problems on android
Using detail maps on a lit material while having the scene fog set to linear will result in bad rendering artifacts. The artifacts a... Read more
SpriteAtlas addressable bundle size is doubled if previous build cache i...
Reproduction steps: 1. Open user attached project "AddressablesSizeRepro_1.21.19"2. Open Window > Asset Management > Addressab... Read more
[Crash] Adding AudioListener component with OnAudioFilterRead crashes th...
When removing the audio listener on a game object and adding it back, it crashes the editor if the game object has a script with OnA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping